Would You Like Me To Design A Custom
Monetization Roadmap For You, For Free?
So, here's something I think you're going to like...
I’ve set aside some time to personally design a custom IAP-boosting monetization plan for you.
I'll meet with you and literally design a customized monetization plan specifically for your game.
Here's how it works...
I'll begin working before we talk by cold hard look at your game and your current IAP and premium purchases.
Then, we'll meet one-on-one.
We'll do this via Zoom or Skype, so I can screen share with you specific plans in real-time.
There is no charge for any of this, and there is no catch.
...Which of course leads you to wonder, "Why would you do all of this work for free"?
Well, in the interest of full transparency, this is how I get clients.
A good percentage of the people I do this for end up asking me to create more campaigns for them, and help them hit greater revenue numbers generally.
When that happens, I work with their teams to increase IAP revenue quickly.
So that's my "hidden motivation" for doing this.
This is NOT a sales pitch in disguise.
Far from it.
You'll get no pressure to become a client because I let the value of my work speak for itself.
The plan I'll create for you will have tranformational power for your game's IAP revenue.
I guarantee it.
But anyone could say that, right?
Which is why I'm willing to make you this promise:
I'll give you $100 if you don't like it.
If you tell me that I've wasted your time during our conversation, I'll immediately give you $100 to compensate you for the hour or so we spend together.
There's no "fine print" here. Just let me know and the $100 is yours.
The bottom line is, I'll give you a custom plan you can use to increase your game's revenue, for free.
After that, you might want to become a client. Or not. I won't pressure you either way.
And if you think I've wasted your time, I'll give you $100.
If you'd like a custom IAP-boosting monetization plan for free, enter your name and email address below and I'll email you the details.
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